In recent years the improvements in quality of 3D artwork has led modern graphical assets to dramatically grow in terms of size. Web-Application can't benefit from said enhancements because of the constrains imposed by bandwidth and have to resort to low quality models. The main objective of this document is to provide some insights on the work me and my professor did to fit 3D meshes with high-level geometric constructs in order to reduce the amount of data and improve their visual appearance.

Compressione di mesh di quadrilateri con Polygon Net

Quad-Mesh Compression using Polygon Net

SCOGNAMIGLIO, FILIPPO
2013/2014

Abstract

In recent years the improvements in quality of 3D artwork has led modern graphical assets to dramatically grow in terms of size. Web-Application can't benefit from said enhancements because of the constrains imposed by bandwidth and have to resort to low quality models. The main objective of this document is to provide some insights on the work me and my professor did to fit 3D meshes with high-level geometric constructs in order to reduce the amount of data and improve their visual appearance.
2013
Quad-Mesh Compression using Polygon Net
Compressione di mesh di quadrilateri con Polygon Net
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/20.500.14239/25709